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  Source Code - dpp/source/winsock server.dpp

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function main()
{
    title "SimpleServer";
    winsock server;
    listen();
}

function listen()
{    
    
    newvar port=500,state;
    

    sock[server].listen(port);
    call AddText("Info>   Listening on port "& port & "...");
}

function server_close()
{
    sock[server].Close();
    call AddText("Info>   Closed.");
    call listen();
}

function server_request(requestID)
{
    newvar remote;

    sock[server].close();

    sock[server].accept(requestID);
    sock[server].getinfo("remoteip", remote);
    call AddText("Info>   Connection request from " & remote & ".");
        call AddText("Info>   Connection accepted.");
        call SendData("Hello! Welcome to SimpleServer!");
}

function server_incoming(data, bytesTotal)
{
        call AddText("Client> " & Data);

        if lcase(left(Data, 5)) = "echo " then
            call SendData(Mid(Data, 6));
    elseif lcase(data) = "vb.net" then
        call SendData("VB.NET? You disgust me.");
    elseif lcase(data) = "bl" then
        call SendData("Ho yeah, gonna rock your world!");
        elseif lcase(data) = "about" then
            call SendData("SimpleServer v1.0.  D++ FOREVER!");
    elseif lcase(data) = "count" then
        newvar i;
        call SendData("Counting...");
        pause .5;
        for i = 1 to 5;
            call SendData(i);
            pause .5;
        next i;
    endif
    
}

function server_error(number, description)
{
        call AddText("Error>  " & err.Description);
        call sock_Close();
}

function AddText(text)
{
    screenput text; screen;
}

function SendData(data)
{
       sock[server].Send(Data);
        call AddText("Server> " & Data);
    doevents;

}



This code is Copyright (C) 2000-2012 PageMac Programming. Reproduction of this code must adhere to the GNU General Public License.